The game is similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. This +4 heavy mace gains a +4 bonus to attack rolls agianst the targets affected by Smite Evil or Mark of Justice effects. On Social Media: Roll20® is a Registered Trademark of The Orr Group, LLC. This energy deals an extra 2d6 points of damage to the opponent and 1d6 points of damage to the wielder. Each time this +5 flail lands a hit, it applies a stacking -1 penalty to target's AC, all saving throws and CMD. A bane weapon excels against certain foes. This +5 vicious mithral light mace has 19-20/ x2 critical range and deals bludgeoning, slashing and piercing damage. Take the Aldori dueling sword. Weapons. You gain an additional +1 dodge bonus to Armor Class while you fight defensively or use the total defense action. Against a helpless foe, the weapon's enhancement bonus is +2 better than its actual bonus. Law 1. This +1 dagger grants its wielder a +3 dodge bonus to AC and immunity to nauseated condition. S or P: brace: PZO1118: Sansetsukon: 8 gp: … This +5 vicious rapier deals 2 damage to a random ability on hit. If you take the proficiency it can be used with Weapon Finesse, or can be two handed like a Bastard Sword. Whenever this +5 spear lands a hit, its target has to succeed on a Fortitude saving throw (DC27), or become poisoned with a poison that deals 1d3 damage to Constitution, Strength and Dexterity per round, and affected by acid that deals 2d12 damage per round. Nov 13, 2018 @ 12:53pm I think it is the Fauchard. This +4 shortspear deals negative energy damage. 4 You learned defensive moves from Aldori trainers. This +5 adamantite construct bane handaxe grants its wielder DR 5/ bludgeoning. Update your cookie preferences. If an existing weapon proficiency allows the new weapon's use, that weapon proficiency is listed in parentheses. This weapon is a +1 adamantine construct bane heavy pick. Hammers Rapier No image yet; Details Proficiency. Whenever this +5 unholy starknife lands a critical hit, it has a chance to cast either slay living, confusion or crushing despair spell on the target. Additional hits instead add to the duration. This +2 halfling sling staff grants its wielder a +2 morale bonus to Dexterity, and a +5 luck bonus on Mobility skill checks. Spells are manifestations of magic in Pathfinder: Kingmaker, not necessarily of the offensive type. This weapon is a +2 giant bane sling staff. Lawful entities value honor, trustworthiness, obedience, and de… This +5 sacrificial tongi has a chance to stun creatures of evil alignment on critical hits and grants its wielder the ablilty to cast chain lightning spell once per day. Weapon's enhancement bonus is reduced by -5 against friendly targets. Whenever you score a hit with this weapon, your opponent becomes stunned for 1 round. Incinerating weapon is sheathed in fire that deals an extra 2d6 points of fire damage on a successful hit. 5 Unless the component is an extremely large or awkward item. It can only be used by evil characters. This +3 necrotic fauchard grants its wielder the ability to cast animate dead spell once per day. Ambush Training Source Pathfinder Society Primer pg. Attacks with it deal additional 1d6 lightning damage. If the weapon's critical multiplier is x3, add an extra 2d10 points of negative energy damage instead, and if multiplier is x4, add an extra 3d10 points of negative energy damage. If its target has one of the following qualities: Huge or Gargantuan size; 20 or more HD, it inflicts a single -2 penalty to wielder's attack rolls, but adds 1d10 to damage for each of the qualities the target has. damage from all weapons that are not magic. The weapon's Strikes are melee spell attacks. This weapon is a +5 dragonbane longspear. As I now have a good chunk of free time (Corona) I thought to myself that I want to replay Kingmaker. Additional hits instead add to the duration. Ambush Training Source Pathfinder Society Primer pg. I've got the first part down: typed 1d8 slashing, magic in the Damage Spot. I've got the first part down: typed 1d8 slashing, magic in the Damage Spot. Actions In Combat Edit Page Content. This weapon is a +4 necrotic burst punching dagger. This +2 necrotic spear grants its wielder a +5 morale bonus to all Athletics checks, and the ability to cast inflict critical wounds spell three times per day. Help . Poison deals 1d2 Wisdom damage and dazed a target for 1 round. Creatures hit by the Khanda must succeed at a DC 17 Fortitude saving throw or be affected by poison for 6 rounds. This +5 undead bane dagger grants its wielder a +2 bonus to death effect's DCs and saving throws against them, and deals additional 1d6 positive energy damage. This +5 holy warhammer grants its wielder the ability to move without provoking attacks of opportunity. This weapon is a +1 undead bane greataxe. Jump to: navigation, search. A bane weapon excels against certain foes. Rapier. From Pathfinder: Kingmaker Wiki. Wielder of this weapon performs ranged attacks as if they had Point-Blank Shot and Precise Shot feats. In addition to the extra damage, a necrotic burst weapon deals an extra 1d10 points of negative energy damage on a successful critical hit. It also deals an extra 2d6 points of damage against such foes. The specific effects of each of the seven types of runeforged weapons are listed below. Nov 13, 2018 @ 12:05pm Best 2 Hand Weapon to Focus/Spec in Thinking of Making Amirir 2 Bar/Rest figheter (2 weapon fighter spec). This +3 corrosive fauchard has a higher critical hit multiplier. Shock weapon is sheathed in crackling electricity that deals an extra 1d6 points of electricity damage on a successful hit. 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