Explore the map, find places where craters, depressions in the ground, soft hills, rubble, rocks or artificial obstacles (such as trenches) will cover you while letting you shoot over it; the Tiger II has very nice gun depression, use it to your advantage. T95: Use your medium tank to either outflank this enemy or put a few well-aimed shots into the cupolas. Know the gun and ammo: This did not happen due to the Allied advance so the Tiger II Sla.16 we see in game with the regular Tiger II hull is a complete fiction. Known to the Germans as the Königstiger or the more popular yet somewhat incorrect King Tiger. Using the Tiger II to advance and to support the front line can be rather tricky. In practice, the gun is able to hit a target under 1 kilometre away 100% of the time. The tank's ammunition capacity was increased by 12 shells, thanks to an additional rack mounted inside the turret. Full-scale production began on January 1944 and continued all the way until March 1945. War Thunder has a Tiger II with the 10,5cm cannon that never existed and there was only some paper drawn by some 10 year old kids? When "sniping" it is best to wait for the enemy to expose their weak points, fire a steady, accurate shot and retreat to a safe position. One-shotting the tank is difficult to achieve unless the ammo is hit. Armed with a 105 mm gun that rivals the American 105 mm gun found on the. This is true in a literal and figurative way if you keep telling yourself that you can't do it you won't do it. If you somehow manage to see an enemy Tiger II from the side, try to land a shot in the middle of the hull, near of the turret (not on the turret, the upper part of the hull), there's a good chance there will be ammo there, and if there isn't, you will either knock out the tank by taking out many crew members or cripple it heavily. The Henschel variant was more advantageous than the Porsche variant for being developed faster and has a faster production rate, thus it was destined to be approved for service. War Thunder ; Mods ; Tanks - Germany ; Tiger II (H) Black Panzerchrist 'Schwarz Ist Unser Panzer' Tiger II (H) Black Panzerchrist 'Schwarz Ist Unser Panzer' Endorsements. This armoured titan had become one of the symbols of the final period of the second world war. Positioning, combined with distance, can easily give you effective armour greater than 300 mm. Tanks with this gun have massive penetration (over 300 mm) and so you will be an easy target for them. Ultimately, however, while these tanks proved a menace in the battlefield, its overall strategic effect to the war is negligible like its predecessor due to the low number available. Often, you'll have no choice but to engage in close quarters. The lower frontal plate is a good place to hit but it should be a second option, with this tank, you need to disable that gun as soon as possible, the turret is a very reliable target at close range, even with HEAT ammo you should be able to deliver a shot that will disable its firing capability for long enough for you to reload and shoot again. You should assume the worst about anything you encounter, too - tanks such as the T34, IS-2, etc can all easily destroy you at close ranges, so being efficient on your shots is extremely important - avoid panicking and giving tanks that can engage you comfortably a chance to fire back. B mit 10.5cm KwK L/68 (or just Tiger II (10.5 cm Kw.K)) is a Rank V German heavy tank with a battle rating of 7.0 (AB) and 6.7 (RB/SB). The Tigers' common enemies are going to be the M26 Pershing, an agile American medium tank with a 90 mm gun that can pierce some holes in your frontal armour from a medium range and can get in your flank in no time, but however has relatively thin armour; the T32, a heavier version of the Pershing with an impenetrable mantlet and nigh invulnerable upper glacis, and a far nastier version of that 90mm gun; the premium T28, American tank destroyer with incredibly strong frontal armour and a gun far superior to the Tiger II's (shoot the cupolas), the premium M26E1 and the Premium M46 "Tiger" American tanks which have very similar guns to the Tiger II. Using your best AP round for this is recommended since the frontal turret has a fairly thick (but flat) plate if nothing else works try APCR. The suspension system was also different from anything produced at the time, though still using a torsion-bar suspension, the wheels were arranged only in the overlapping method, no interleaving. For close range combat with very heavily armoured tanks you will need APCR shells (PzGr 40/43), its high penetration value at close range can be a threat even to some 8.0 BR tanks, but remember it is a solid shell with no explosive charge, so you will need to aim carefully for crew and vital components which means you will need to know where these are located exactly. The concept drawing Krupp made was for the Tiger II to be rearmed with a 10.5 cm KwK L/68 cannon. Gaijin Distribution KFT. The 501st Heavy Panzer Battalion had the Tiger II see the first action in the Eastern Front on August 1944, where it resisted the Soviet Lvov-Sandomierz Offensive. The Pz.Kpfw. Both designs used the same components of the VK 4501 (P) and both designs were visually similar except for the turret locations and some mechanical parts, but these two designs never passed wooden prototypes. A Tiger II is a formidable enemy when it's used correctly by its operator, but it's by no means indestructible under any conditions. Like all other Tiger II's, the frontal hull armour is still extremely thick. (I currently play at most BR 6.0 ground and shoot Tiger IIs there plenty.) Driving a recently unlocked tank is always difficult; the gun accuracy is terrible and the inability to repair in combat is extremely frustrating... but nothing is worse than feeling powerless to stop your tank from burning to a crisp, even after defeating the enemy that caused the fire. These tanks stayed for 166 days and claimed a large number of Soviet vehicle kills for the loss of 25 Tiger IIs. What are its strengths and weaknesses? However, this shot will most likely only leave the Tiger II unable to move for a minute and make his operator quite angry (at you) while his gun remains perfectly operational and before you have a chance reload you will most likely receive a very accurate shot from an irritated Tiger II operator. In low, the turret could be rotated a full 360 degrees in 60 seconds, and the same in 19 seconds at high. You should always look for a position that can protect you during the assault of small tanks, such as "U" shaped buildings where you can easily retreat and protect your weak points. shell you might face. ;o) The modernization program to equip the basic Pz.Kpfw.VI Ausf.B tank model (Tiger II) with a diesel engine was carried out in the spring of 1945. Some part of the turret side have track links on them, which gives an additional 30 mm of protection to the armour. Before entering the game make sure that you are researching parts, and not Tracks or anything else, as the ability to repair in combat is essential and will make your life far easier. T29: Very good gun, penetrations are very deadly. But the vehicle functions near identically to the in-tree regular variant. The upper front plate provides excellent protection against any regular AP (APCBC, APHE etc.) In situations like this, you will quickly realize that the high weight and sheer size of the tank can cause major problems. The armour of the Tiger I is formidable at 102 mm and can be easily slop… The design used many components from the Panther and the Panther II in order to standardize production. They can punch straight through your turret cheeks at long range with great accuracy. Imo a long overdue action, since both the Tiger II 10,5cm and the Panther II are a work of fiction by Gaijin. When used as a sniper, it is best that you find a position with a good overview of the battlefield. Recently added 35 View all 1,155. Explore Panzertruppen's photos on Flickr. Luckily it retains the 85mm, which however is quite enough to reliably deal with the Tiger's sides. While it will mostly only fire sub-calibre shells, these are a danger up to 1000m to the frontal turret armour. The Tiger II is very vulnerable to "Circling attacks", that means, running around it in circles and harass it with side shots. We have 4 versions of the Königstiger in War Thunder. War Thunder Sound Recordings, Part 2: The Tiger II We continue to publish series of diaries of Max Lachmann about recording authentic sounds of real military vehicles. Machine gun port could be marked as a close-range weak spot. This tank takes time to reach its top speed and struggles to climb hills, While fast in a straight line, the Tiger II's manoeuvrability at low speeds is poor. Keep dreaming. Remember that destructible environmental objects (like brick walls, fences, and even trees) will protect you from a single HEAT or HE shell hit, but nothing else, and you should not rely on it to cover your sides or as anything else than visual cover. The Pz.Kpfw. Firing the main gun will interrupt the loading of the ready racks. You may also face tanks armed with the 105 mm L7A1 gun, like the Centurion Mk 10. Expect to lose the transmission, driver, and machine gunner every so often, With two large ready racks at the back of the turret, any shells penetrating it are extremely dangerous, HEAT shells are inadequate to penetrate at this BR, might as well not bring any, Carrying any more than 23 shells can prove dangerous since ammo will be stored in the sides, Even when fully upgraded, the engine power is underwhelming for a tank that weighs 68 tons. Check the channel "About" section for the link to the creator of my profile picture. close. In other words, stop bullshitting. Check out the details on their website: War Thunder papercraft Tiger II H Sla.16 contest; Have fun and good luck! Last updated 13 June 2015 1:38PM. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. They also have sloped armour, which may bounce some of your shells if you aim poorly. All rights reserved. In the market for War Thunder Equipment? with a battle rating of 7.0 (AB) and 6.7 (RB/SB). Use this link to get 3% off your entire purchase and a custom Phly emblem for your vehicles. A standard battalion would have 45 Tiger IIs, with three in command and 14 in each of the three companies. 6.0/10 flanker: Again, its high profile and low acceleration don't make it the best tank to flank and a medium tank is better suited for this, but it has a fairly good top speed (even if it takes a long time and a flat road to achieve it), its comparatively fast for a heavy tank, its heavy armour gives it extra survivability in case of a counter attack and if it manages to position itself on the enemy's flank, it can quickly reduce them to pyrotechnics. The thick front glacis armour was never penetrated by any Allied tank throughout the entire war. The Tiger II's first recorded combat action was in the 1st Company of 503rd Heavy Panzer Battalion in Normandy in July 1944, fighting back the Canadians during their offensive in Operation Atlantic, three Tiger IIs were lost, two from combat and one from becoming irrecoverable after falling into a bomb crater. It is not as reliable for close range combat as a medium tank and if you try to brawl with it more than necessary you will find yourself quickly flanked by faster, more agile tanks and destroyed with side/rear shots. Lapiz_Lazuli64. Use your mobility to reach sniping zones and wait for enemy tanks to show up. Deal with them quickly before you need to turn the turret and expose your tank's weak side to the enemy. ... Tiger II Sla.16 (Rank 4 Germany) Premium account for 7 days 1000 Golden Eagles. It fits into the 6.7 line-… RideR2's Realistic gunsight (TZF4a, TZF 5a/b/d/e/f/f2, TZF 9b/b1/c/d, TZF 12/a) for Pzkpfw II, Pzkpfw III, Pzkpfw IV, Pzkpfw V, Pzkpfw VI, [Tanks Encyclopedia] Panzerkampfwagen Tiger Ausf.B (Sd.Kfz.182) Tiger II, https://wiki.warthunder.com/index.php?title=Tiger_II_(H)&oldid=78579, Cast homogeneous armour (gun mantlet, cupola). Try again later. Every tank in that BR bracket are post-war vehicles that have access to APDS or HEAT shells. Increasing Tiger II's main cannon to a whopping 10.5 cm cannon, the Tiger II boasts a much more powerful armament than any of the preceding German heavy tanks. The gun would have used an automatic ammunition feed. Avoid close combat as much as possible since most of the other tanks at your battle rate can penetrate your armour very easily and your reload rate is 20 secs so if your shot doesn't penetrate you will be easily killed. View … chevron_left. Avoid exposing any more of your vehicle than absolutely necessary; with the impressive gun depression of the Tiger II (H), you should easily be able to make use of any available defilade or ridge that can protect your hull. You cannot repair anything else than your tracks. In particular, Soviet 122 mm guns have decent penetration and large amounts of explosive filler, so you are unlikely to survive a hit, especially if shot in the sides. 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